Legendary wrote:Um, look again. Specifically here:
Google LOWAS. The Second Gate is WAY away from John's house. He doesn't just go up. The nodes are for easy access to the alchemiters and other things that give players new weapons and other items. There's probably a lot of them, probably placed at regular intervals along the planet surface.
I stand corrected. That's what I get for only skimming the archive long enough to
think my specific point is proven
immortius wrote:This seems to be missed a bit, but you aren't restricted to entering gates in order are you? There's nothing stopping a John from entering gate 2 on his planet to get to Rose's, then gate 2 on Rose's planet to get to Daves, etc?
You aren't exactly restricted, as John and Terezi have proven with his 7th gate. But it also showed (and I think we should at least consider it in a way during our own implementation) skipping six gates while being seriously underlevelled is kind of a baaaad idea.
Anyway. I think we have several options to choose, and we do have the option of switching the gates around during alpha phase if we notice it's bullshit.
To recap: Some points are consensus for the gates by now:
- There are seven gates above each player's house in the medium
- the seventh's gate leads the player to his/her Denizen
- there is a mechanism in the gates allowing players to visit the other Player Planets
- there are other gates besides the seven (return nodes and the like, and maybe even
- implicit, but in the game logic: since the number of players is not fixed, we need a mechanic that works for differently-sized sessions. Also: When the next in the player chain enters the medium, the gate mechanism
changes to accomodate the new player (otherwise: if you try to enter a gate to, say, your server player's server player, who hasn't even connected yet, you'd be sent to Nirvana, since the planet doesn't exist yet, and the game can't know you're playing with three players).
Everything beyond those parameters isn't even that big a deal - pick a mechanism that meets the requirements above, add some sprinkling, and presto, since there's no "better" or "worse" here.