Sat 9. Apr 2011, 04:00
Sat 9. Apr 2011, 04:00
Sat 9. Apr 2011, 04:02
Sat 9. Apr 2011, 04:29
Sat 9. Apr 2011, 04:45
Sat 9. Apr 2011, 04:57
Interloper wrote:2D could be used to express different art styles which could in turn be used to denote different types of gameplay.
Sat 9. Apr 2011, 05:16
Sat 9. Apr 2011, 05:25
Sat 9. Apr 2011, 10:45

Sat 9. Apr 2011, 14:25
sburbadmin wrote:The question is also how it would LOOK like if you use 3D models. Keep in mind that most of you are pixel artists (i think so O.o), and with 3D models the game could very very dangerously fast look plain shitty. we are not a professional development team after all.
So, I´d say we should use 2D sprites, unless someone shows some nice, cartoonish, good-looking 3D models to prove me wrong.
don´t ask me why, but i had something like the character models from mabinogi in mind:
Maybe just a little more like MSPA, and a little less japanese.
Sat 9. Apr 2011, 16:56
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