Okay so it seems like this is a very real possibility.
You have Players A B C D E F G and H.
A and B connect to each other.
C D and E connect to each other seperate to A and B, in order.
F G and H connect to each other.
Then B and C connect after C is already in, E and F connect after F is already in, and H and A close evrything.
This is basically taking the Trolls Two Teams concept a bit further.
How do we want to handle this in regards to things like Grist Cache Limit, Deployable Equipment, and other potential things?